Frequently asked questions about S.T.A.L.K.E.R. 2
Greetings, fellow Stalkers!
We’re rolling out the official FAQ today.
Inside you will find all the up-to-date info on both S.T.A.L.K.E.R. 2 and S.T.A.L.K.E.R. universe.
We plan to update this one constantly, so don’t forget to keep an eye on it!
Q: So, what is S.T.A.L.K.E.R. 2?
A: It’s a unique blend of FPS, immersive sim and horror with a really thick atmosphere. One of the biggest open-worlds to date is yours to explore — along with an epic branching story with multiple endings.
Q: Which platform is S.T.A.L.K.E.R. 2 going to be released on?
A: The game will have a simultaneous release on PC and Xbox Series X. S.T.A.L.K.E.R. 2 will also enter Xbox Game Pass on console on day one.
Q: Is it open-world?
A: Yes. The Zone in S.T.A.L.K.E.R. 2 is one of the biggest seamless open-worlds to date.
Q: What about the story?
A: The game will feature an epic, non-linear story. Your choices will influence both short-term consequences and global outcomes.
Q: Does the trailer feature the in-game graphics?
A: The trailer demonstrates the level of graphics and atmosphere we are aiming to achieve on release.
Q: Do I have to complete the previous games before diving into S.T.A.L.K.E.R. 2?
A: S.T.A.L.K.E.R. 2 is a standalone project that can be enjoyed on its own. At the same time, we recommend to complete the previous games for the maximum level of immersion.
Q: When is the game out?
A: We are not ready to disclose the release date just yet. Please follow the official social channels of S.T.A.L.K.E.R. 2 to receive development updates.
Q: What locations will for sure be in the game?
A: The game will take place inside the Chernobyl Exclusion Zone, with new locations being there along with the old ones.
Q: I’ve seen an anomaly in the trailer, what about it?
A: This is a new anomaly, and you will learn more about it in the game.
Q: Will there be any new artifacts and mutants?
A: For sure! We’re pretty excited about all the new stuff we are adding to the game, and we hope you’ll love it too.
Q: Who was shown at the very end of the trailer? Was it the main protagonist?
A: It’s a stalker — a hero of the Zone.
Q: Did Trailer show the actual gameplay?
A: The trailer is in-engine. Actual game models were used to create it.
Q: What at about the mods?
A: We’re fully committed to make modding as simple as possible on day one.
Q: Can you tell a bit more about the technical part of the game?
A: Visuals are critical for the immersion in the world we create, so there are a lot of modern technologies involved. S.T.A.L.K.E.R. 2 runs on Unreal Engine, and we use motion-capture (for both bodies and faces) and photogrammetry to achieve the required levels of realism.