Caliber Life Matters
Balancing weapons damage and penetration based on caliber and barrel lenght.
Installation:
Steam\steamapps\common\S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks\~mods
PM
BaseDamage = 30.0 > 15.0
ArmorPiercing = 1.0
CoverPiercing = 1.0
DamageUI = 0.26 > 0.13
USP
BaseDamage = 25.0 > 35.0
ArmorPiercing = 1.0 > 1.2
CoverPiercing = 1.0 > 1.2
DamageUI = 0.24 > 0.30
APB
BaseDamage = 20.0 > 15.0
ArmorPiercing = 3.0 > 1.0
CoverPiercing = 3.0 > 1.0
DamageUI = 0.38 > 0.13
MAC 10
BaseDamage = 9.5 > 13.0
ArmorPiercing = 2.0 > 1.2
CoverPiercing = 2.0 > 1.2
DamageUI = 0.22 > 0.11
Rhino
BaseDamage = 100.0 > 65.0
ArmorPiercing = 3.0 > 2.6
CoverPiercing = 3.0 > 2.6
DamageUI = 0.73 > 0.56
Kolt
BaseDamage = 51.0 > 40.0
ArmorPiercing = 2.0 > 1.3
DamageUI = 0.42 > 0.35
Mp5
BaseDamage = 19.0 > 17.0
ArmorPiercing = 1.0 > 1.4
CoverPiercing = 1.0 > 1.4
DamageUI = 0.22 > 0.15
AKSU
BaseDamage = 19.0 > 24.0
ArmorPiercing = 1.0 > 2.3
CoverPiercing = 1.0 > 2.3
DamageUI = 0.22 > 0.21
6yKeT
BaseDamage = 23.0 > 15.0
ArmorPiercing = 2.0 > 1.0
CoverPiercing = 2.0 > 1.0
DamageUI = 0.31 > 0.13
VeKToR
BaseDamage = 13.0 > 19.0
ArmorPiercing = 2.8 > 1.4
CoverPiercing = 2.8 > 1.4
DamageUI = 0.31 > 0.16
Bizon
BaseDamage = 20.0 > 21.0
ArmorPiercing = 2.8 > 1.4
CoverPiercing = 2.8 > 1.4
DamageUI = 0.35 > 0.18
KaJIaLLI 74 M
BaseDamage = 23.0 > 27.0
ArmorPiercing = 1.0 > 2.3
CoverPiercing = 1.0 > 2.3
DamageUI = 0.23
M16
BaseDamage = 16.0 > 22.0
ArmorPiercing = 1.0 > 2.1
CoverPiercing = 1.0 > 2.1
DamageUI = 0.2 > 0.19
GP37
BaseDamage = 16.0 > 24.0
ArmorPiercing = 2.0 > 2.1
CoverPiercing = 2.0 > 2.1
DamageUI = 0.27 > 0.21
FORA
BaseDamage = 17.0 > 25.0
ArmorPiercing = 2.0 > 2.3
CoverPiercing = 2.0 > 2.3
DamageUI = 0.27 > 0.22
GROZA
BaseDamage = 25.0 > 30.0
ArmorPiercing = 2.7 > 3.2
CoverPiercing = 2.7 > 3.2
DamageUI = 0.39 > 0.26
Vintorez
BaseDamage = 35.0 > 33.0
ArmorPiercing = 2.0 > 3.2
CoverPiercing = 2.0 > 3.2
DamageUI = 0.36 > 0.29
Kharod
BaseDamage = 18.0 > 24.0
ArmorPiercing = 3.0 > 2.1
CoverPiercing = 3.0 > 2.1
DamageUI = 0.37 > 0.21
AS VAL
BaseDamage = 20.0 > 33.0
ArmorPiercing = 2.8 > 3.2
CoverPiercing = 2.8 > 3.2
DamageUI = 0.36 > 0.29
DNIPRO
BaseDamage = 23.0 > 35.0
ArmorPiercing = 3.0 > 2.3
CoverPiercing = 3.0 > 2.3
DamageUI = 0.41 > 0.30
PKP
BaseDamage = 25.0 > 27.0
ArmorPiercing = 3.0 > 3.3
CoverPiercing = 3.0 > 3.3
DamageUI = 0.42 > 0.23
Korshunov PKP
ArmorPiercing = 2.8 > 2.3
CoverPiercing = 2.8 > 2.3
Obrez
BaseDamage = 150.0
ArmorPiercing = 1.0
CoverPiercing = 1.0
DamageUI = 0.49 > 0.75
TOZ
BaseDamage = 150.0 > 180.0
ArmorPiercing = 1.0
CoverPiercing = 1.0
DamageUI = 0.49 > 0.78
M860
BaseDamage = 160.0 > 175.0
ArmorPiercing = 2.0 > 1.0
CoverPiercing = 2.0 > 1.0
DamageUI = 0.67 > 0.77
SPAS
BaseDamage = 140.0 > 180.0
ArmorPiercing = 2.4 > 1.0
CoverPiercing = 2.4 > 1.0
DamageUI = 0.71 > 0.80
Saiga
BaseDamage = 140.0 > 175.0
ArmorPiercing = 3.0 > 1.0
CoverPiercing = 3.0 > 1.0
DamageUI = 0.84 > 0.77
RAM 2
BaseDamage = 150.0 > 180.0
ArmorPiercing = 3.0 > 1.0
CoverPiercing = 3.0 > 1.0
DamageUI = 0.86 > 0.80
SVDM
BaseDamage = 70.0 > 80.0
ArmorPiercing = 2.0 > 3.5
CoverPiercing = 2.0 > 3.5
DamageUI = 0.48 > 0.69
MARK
BaseDamage = 55.0 > 60.0
ArmorPiercing = 2.0 > 3.4
CoverPiercing = 2.0 > 3.4
DamageUI = 0.44 > 0.52
M701
BaseDamage = 160.0
ArmorPiercing = 3.0 > 3.4
CoverPiercing = 3.0 > 3.4
DamageUI = 0.88 > 0.90
SVU
BaseDamage = 80.0 > 68.0
ArmorPiercing = 3 > 3.5
CoverPiercing = 3 > 3.5
DamageUI = 0.67 > 0.59
MOSINA
BaseDamage = 100.0 > 75.0
ArmorPiercing = 1.0 > 2.5
DamageUI = 0.42 > 0.65
GAUSS
–
RPG 7
–
POPADOS(SharpShooter_AR)
BaseDamage = 34.0 > 36.0
ArmorPiercing = 2.0 > 2.3
CoverPiercing = 2.0 > 2.3
DamageUI = 0.36 > 0.31
Lummox AK
BaseDamage = 18.0 > 30.0
DamageUI = 0.20 > 0.26
PeLLIaJIa
BaseDamage = 20.0 > 27.0
DamageUI = 0.29 > 0.23
Kaimanov PM
ArmorPiercing = 2.0 > 1.0
CoverPiercing = 2.0 > 1.0
DamageUI = 0.34 > 0.13
Encourage
BaseDamage = 28.0 > 20.0
DamageUI = 0.44 > 0.17
Shax
BaseDamage = 26.0 > 19.0
DamageUI = 0.22
SpitFire
ArmorPiercing = 2.0 > 2.5
CoverPiercing = 2.0 > 2.5
DamageUI = 0.29 > 0.21
Krivenko Pistol
BaseDamage = 23.0 > 37.0
DamageUI = 0.22 > 0.32
Lynx
ArmorPiercing = 3.0 > 3.6
CoverPiercing = 3.0 > 3.6
DamageUI = 0.63 > 0.71


